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Exploring the dynamics of social interactions in virtual reality at a qualitative level adds to our understanding of how group meetings function. This study examined the influence of prior acquaintance on VR interactions.

Groups of 3 or 4 participants, represented by realistic self look-alike avatars, engaged in discussions on predefined themes. There were two conditions: one consisted of individuals with prior connections and the other of people meeting for the first time in VR.


Questionnaire responses revealed that pre-existing acquaintances fostered a stronger sense of co-presence, associated with higher sentiment compared to first-time encounters. Social network analysis showed that groups with prior acquaintance had more efficient communication patterns. These insights are important for optimizing the design and dynamics of VR interactions, enhancing both social and professional virtual experiences. This research contributes to the development of VR environments that foster meaningful and engaging interactions, leveraging pre-existing social bonds to improve user experience.

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